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    Rockhe Kim¡¯s Anatomy Drawing Class : ÇÕº» ¿µ¹®ÆÇ

    Rockhe Kim¡¯s Anatomy Drawing Class : ÇÕº» ¿µ¹®ÆÇ

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    ISBN: 9788931586176 392ÂÊ 745g 297 x 210 (§®)

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    Recommended reading

    Rockhe wasn¡¯t a genius, but at a certain time he began to resemble one. I felt happy just being able to observe a genius-in-the-making. Nonetheless, Rockhe needed an ample amount of time before he would showcase his drawings to the world. Now, that genius-in-the-making has made his know-how public and created a book. In the same way that a master will have a heroic vision that common people will never have imagined, this book will present a new world of anatomy drawing to many artists never before seen.
    - Hyunse Lee (Cartoonist, Professor of Comics and Animation Tech at Sejong University)

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    Author Introduction : Rockhe Kim
    Rockhe Kim was highly interested in three dimensional sculptures and drawings since he was a little kid. He preferred superhero genres than Japanese cartoons, so he always watched Superman and Batman TV series on Sundays. As for the actors, he liked powerful characters with muscular bodies, just like Arnold Schwarzenegger. Hanging around with a friend whose dream was to become a cartoonist, naturally he started to dream of being a cartoonist himself as well. He gained practical experience from animation company and film storyboard company as he turned twenty years old, and draw as much as he would like to after he went to the university. From this portfolio he had built, he was selected as a writer for the national support projects and able to carve out a career in the U.S. comics industry and until now, he has been working nonstop by drawing various illustrations and concept art work for domestic and foreign market.
    He obtained a Bachelor¡¯s and Master¡¯s degree from Comics and Animation Tech at Sejong University, and published the paper A Study on Features of Drawing American Superhero Comics. He participated in Batman series of Lotto Animations and film storyboards of the movie Castaway On The Moon(2009) and Blades Of Blood(2010). He won an excellence award in 8th Korea Comics Contest for his short animation JungSun Arirang, and was selected as a supporting writer for ¡®K-Comics Global Co-creation Work¡¯, sponsored by KOMACON(Korea Manhwa Contents Agency). He serialized the feature-length cartoon film X-FORCE in American comics MARVEL, and Captain America: The Winter Soldier and Infinity: Against The Tide for short cartoons. Some of his cover illustrations include: Age of Ultron, The Incredible HULK, Spider Man: Amazing Fantasy, Black Panther: Agents Of Wakanda and more. On top of that, he has worked for various domestic and foreign game concept art. He continues to work as an illustrator and is operating his Youtube channel of anatomy drawing, ¡®Rockhe kim¡¯.

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    Congratulatory Message
    Testimonials
    Foreword

    01 Figure Shaping
    Shaping the Frame
    Figure Shape¡¯s Job Interview

    1. Body Proportion Through Shapes
    2. The Chest Box(Thoracic Cage)
    3. Collarbone(Clavicle)
    4. The Frame
    5. Understanding the Pelvis
    6. The Meeting Place for the Chest(Thoracic Cage) & Pelvis
    7. Points of Leg Movement
    8. The Importance of Weight Center
    9. The Various Applications of Shaping

    02 The Face
    Facial Recognition
    Drawing Faces is No Easy Task!

    1. Facial Proportions
    2. The Skull
    3. The Necessity of ¡°Siding¡±
    4. Understanding the Face Through Shaping
    5. The Eyes, Mouth, & Nose
    6. Muscles in the Face & Expressions
    7. Natural Hair Styles
    8. Various Head Angles
    9. Muscles & Movement of the Neck

    03 Anatomy Drawing
    Muscle Structure & Movement
    Tips for Studying Muscles

    1. Location & Usage of the Muscles in the Upper Torso
    2. Arm Muscle Location & Use
    3. Structure & Movement of the Hand
    4. The Flow of the Arm
    5. Leg Muscles: Location & Use

    04 Understanding Anatomy Through Motion
    The Collaboration Between Shaping & Anatomy
    Now¡¯s When the Real Battle Starts!

    1. Standard & Applied Postures
    2. Various Seated Positions
    3. Running Stances
    4. Midair Postures
    5. Attack & Defense Postures
    6. Kicking Postures
    7. Punching Postures
    8. 2-Person Motion
    9. Weapons
    10. Foreshortened Postures

    05 Using the Basics For Your Character Concepts
    The World of Characters
    ¡°What is creation,¡± you ask?

    1. Heroes & Protagonists
    2. Fantasy Characters
    3. Mechanical Characters

    It¡¯s That Time...

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